#ifndef ICAMERA_H
#define ICAMERA_H

#include <map>

#include "EventManager.h"
#include "Vector3.h"

namespace glow
{
	template class <T>
	class ICamera
	{
		public :
		virtual void getEvent();
		virtual void lookat(int x, int y, int z);
		virtual void lookat(vector3f v)
		
		private :
		
	};
}
#endif
